I recently finished the Xbox 360 wireless tilt controller mod. This is the same as my Xbox 360 tilt controller, only it is done to the wireless version of the controller as opposed to the wired. I did the mod using a 3V tiltBoard (now available for pre-order). With this controller I added a switch that allows you to switch between using the tilt of the controller and the left analog stick for input. I demonstrate using the switch in the video when playing Full Auto (car racing game). I am using the analog stick at the beginning until I switch to the tiltBoard slightly into the race.
For those interested in getting a tiltBoard and doing this themselves, I will be making a video how-to of the entire process. Look for that in the near future.
For those worried about lag, this is the same code and processor as used in the wired one. It should have the exact same response it does. Check out its lag here.
This is the announcement for the official release of my first product “tiltBoard”. Pre-order here.
TiltBoard is a device that outputs a linear voltage with respect to it’s degree of tilt. It has 5 inputs/outputs: V+, GND, Yout, Xout, and Vref. The maximum voltage output by the board is variable depending on the voltage put into the VREF input. The minimum voltage output is 0 volts. The board outputs the max/min values for the Y-axis when it is tilted 45 degrees or more up/down. The board outputs the max/min values for the X-axis when it is tilted 60 degrees or more left/right. When it is between 0 degrees and the maximum tilt degree, it outputs a voltage linearly proportional to the degree of tilt and the maximum tilt.
This means that this board works great for taking the place of potentiometers. You simply take the high voltage of the potentiometer and apply it to the VRef pin. Then you apply either the Xout or Yout output to where the center pin of your potentiometer went. Now tilting your tiltBoard does the same thing that turning the potentiometer used to do! (Be sure to disconnect the center pin on the potentiometer from the circuit)
I have been noticing several comments on the web claiming that my tilt controller has too much lag to be worthwhile. Some people claim that they saw “seconds” of lag. I can understand how people can think that the controller has some lag associated with it. When watching someone play a game it is hard to judge whether the controller has lag or not because the games don’t usually have instantaneous response. If I am playing a racing game and am turning left then decide to turn right, it doesn’t happen instantaneously. It is built into the game controls.
In this video I show you the Xbox 360 tilt controller in the Windows XP “Game Controllers” control panel. It shows you the X and Y positions in real time.
For those that swear it is a fake and that they can “hear someone in the background clicking the analog sticks around”, I don’t know how to help you.
Wow! I have been getting an overwhelming response to this mod. For right now I am going to put my original controller up on eBay. I am working on what I can do to meet demand for these things. Thanks everyone! Bid on my controller here.
Check my new FAQ for more information on the tilt controller!
Here is a video of the finished Xbox 360 tilt controller. Not a whole lot new in this video except a short (cheesy) clip of me, the correct pronunciation of “Thole”, and clips of Full Auto and Crimson Skies with the finished controller. Enjoy!