Monthly ArchiveJanuary 2007
I have been noticing several comments on the web claiming that my tilt controller has too much lag to be worthwhile. Some people claim that they saw “seconds” of lag. I can understand how people can think that the controller has some lag associated with it. When watching someone play a game it is hard to judge whether the controller has lag or not because the games don’t usually have instantaneous response. If I am playing a racing game and am turning left then decide to turn right, it doesn’t happen instantaneously. It is built into the game controls.
In this video I show you the Xbox 360 tilt controller in the Windows XP “Game Controllers” control panel. It shows you the X and Y positions in real time.
For those that swear it is a fake and that they can “hear someone in the background clicking the analog sticks around”, I don’t know how to help you.
Here is a video of the finished Xbox 360 tilt controller. Not a whole lot new in this video except a short (cheesy) clip of me, the correct pronunciation of “Thole”, and clips of Full Auto and Crimson Skies with the finished controller. Enjoy!
The Xbox 360 tilt controller is finished! I got rid of my breadboard mess, switched to mostly surface mount components and put everything onto a circuit board. It sure is easier to play games without wires hanging everywhere! I will be releasing a video of the finished version of this soon, but nothing has changed game play wise since the phase two video (below). You can find all of the details about this project in the phase two post also.
Let me know what you think about this and whether or not I should make a wireless version. Also, I would like my projects to start becoming self sufficient, so if you are interested in buying a 360 tilt controller or maybe just a soldered circuit board, let me know. You can either leave a comment or send me an e-mail at: firstname.lastname@example.org
Here is the video of the tilt controller in action. I played Full Auto and Marble Blast Ultra for the Xbox 360, Crimson Skies for the Xbox (on the 360), and Goldeneye 007 for the N64 on a Windows laptop. I wish I could have gotten better quality on the Xbox titles, but I only had a CRT to play the games on.
When I play Goldeneye 007 on the laptop I am using the keyboard to shoot because when I shot that video I didn’t have the controller guts inside the controller yet so none of the buttons worked.