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	<title>Comments on: Lag? We Don&#8217;t Need No Stinking Lag!</title>
	<atom:link href="http://www.adamthole.com/?feed=rss2&#038;p=23" rel="self" type="application/rss+xml" />
	<link>http://www.adamthole.com/?p=23</link>
	<description>The official site of Adam Thole.</description>
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		<title>By: JeR</title>
		<link>http://www.adamthole.com/?p=23&#038;cpage=1#comment-463</link>
		<dc:creator>JeR</dc:creator>
		<pubDate>Sun, 11 Mar 2007 08:19:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.adamthole.com/?p=23#comment-463</guid>
		<description>yeah. hi. i&#039;ve seen the ones for the psp and ds on youtube. How much would it cost if i ordered one like that? :)</description>
		<content:encoded><![CDATA[<p>yeah. hi. i&#8217;ve seen the ones for the psp and ds on youtube. How much would it cost if i ordered one like that? <img src='http://www.adamthole.com/ee/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Philip Poar</title>
		<link>http://www.adamthole.com/?p=23&#038;cpage=1#comment-259</link>
		<dc:creator>Philip Poar</dc:creator>
		<pubDate>Sat, 10 Feb 2007 20:50:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.adamthole.com/?p=23#comment-259</guid>
		<description>I knew this controller wasn&#039;t fake. I have to say, in game it is pretty unresponsive. But this nice little program shows how real it really is. I am guessing from those meters you can make it more sensitive, hmm?</description>
		<content:encoded><![CDATA[<p>I knew this controller wasn&#8217;t fake. I have to say, in game it is pretty unresponsive. But this nice little program shows how real it really is. I am guessing from those meters you can make it more sensitive, hmm?</p>
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		<title>By: cahit kukner</title>
		<link>http://www.adamthole.com/?p=23&#038;cpage=1#comment-239</link>
		<dc:creator>cahit kukner</dc:creator>
		<pubDate>Tue, 06 Feb 2007 18:57:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.adamthole.com/?p=23#comment-239</guid>
		<description>will this disable vibration cos sony told them they  use their vibration with their sixaxis  :D poor sony :D</description>
		<content:encoded><![CDATA[<p>will this disable vibration cos sony told them they  use their vibration with their sixaxis  <img src='http://www.adamthole.com/ee/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' />  poor sony <img src='http://www.adamthole.com/ee/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
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		<title>By: III NIKON III</title>
		<link>http://www.adamthole.com/?p=23&#038;cpage=1#comment-228</link>
		<dc:creator>III NIKON III</dc:creator>
		<pubDate>Mon, 05 Feb 2007 09:53:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.adamthole.com/?p=23#comment-228</guid>
		<description>Build me 1 i will pay : )</description>
		<content:encoded><![CDATA[<p>Build me 1 i will pay : )</p>
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		<title>By: Mike B</title>
		<link>http://www.adamthole.com/?p=23&#038;cpage=1#comment-159</link>
		<dc:creator>Mike B</dc:creator>
		<pubDate>Sun, 04 Feb 2007 17:14:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.adamthole.com/?p=23#comment-159</guid>
		<description>Thats brilliant, i haven&#039;t got a 360 yet but i have 2 soft-modded v1.6 xBoxes and it would be brilliant to see this on an xBox s type controller. Anyways keep up the good work this could turn out to be a great money spinner lol</description>
		<content:encoded><![CDATA[<p>Thats brilliant, i haven&#8217;t got a 360 yet but i have 2 soft-modded v1.6 xBoxes and it would be brilliant to see this on an xBox s type controller. Anyways keep up the good work this could turn out to be a great money spinner lol</p>
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		<title>By: Lain Ays</title>
		<link>http://www.adamthole.com/?p=23&#038;cpage=1#comment-144</link>
		<dc:creator>Lain Ays</dc:creator>
		<pubDate>Wed, 31 Jan 2007 13:29:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.adamthole.com/?p=23#comment-144</guid>
		<description>I think it looks coooooooooool and no faking at all.
I was wandering if you use the gyroscope kinda things too, wouldn&#039;t it be able to detect the x,y,z axis and w rotation?</description>
		<content:encoded><![CDATA[<p>I think it looks coooooooooool and no faking at all.<br />
I was wandering if you use the gyroscope kinda things too, wouldn&#8217;t it be able to detect the x,y,z axis and w rotation?</p>
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		<title>By: Caleb</title>
		<link>http://www.adamthole.com/?p=23&#038;cpage=1#comment-141</link>
		<dc:creator>Caleb</dc:creator>
		<pubDate>Mon, 29 Jan 2007 04:55:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.adamthole.com/?p=23#comment-141</guid>
		<description>I really like the controller.  I think it gives an actual advantage on the flight sim game (don&#039;t recall the actual name) because you can pull off moves a lot easier and the controls are so intuitive.  What will be really nice is if game developers call you up and start designing games with your controller in mind.  ;-)

And whoever gets it, know that it&#039;s kid tested (23 is still a kid, right?) and mother (to-be) approved. :D</description>
		<content:encoded><![CDATA[<p>I really like the controller.  I think it gives an actual advantage on the flight sim game (don&#8217;t recall the actual name) because you can pull off moves a lot easier and the controls are so intuitive.  What will be really nice is if game developers call you up and start designing games with your controller in mind.  <img src='http://www.adamthole.com/ee/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' /> </p>
<p>And whoever gets it, know that it&#8217;s kid tested (23 is still a kid, right?) and mother (to-be) approved. <img src='http://www.adamthole.com/ee/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
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		<title>By: flamingbeard</title>
		<link>http://www.adamthole.com/?p=23&#038;cpage=1#comment-134</link>
		<dc:creator>flamingbeard</dc:creator>
		<pubDate>Fri, 26 Jan 2007 07:23:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.adamthole.com/?p=23#comment-134</guid>
		<description>I&#039;ve heard patent this, and people steal that, but Someone please tell me what in the hell he would actually patent.  I&#039;m not a lawyer, but I&#039;m trying to think what exactly he would patent.  Third party tilt controllers aren&#039;t exactly new, and they all work on basically the same principal, theres nothing really patentable here.  As for mass marketing, you&#039;d be generally screwed by the 360s no third party peripherals policy.  Weather or not micro-soft releases a clone of this, based on this or not... they&#039;re not really stealing an idea.  Lets be honest, they made a tilt controller (the Sidewinder Freestyle Pro) that was just as complex as this years ago (think late 90s).  Plus this isn&#039;t as complex as Nintendo&#039;s/Sony&#039;s motion sensors, note that this only senses movement on a single plain (x/y, though it uses yaw and pitch to place these instead of real x/y).  Both Sony/Big N&#039;s motion sensors detect x/y/z and pitch, yaw, roll and acceleration speed, meaning the console has a reasonable idea of where and how the controller is oriented compared to itself (ever heard of 6 degrees of freedom, this is what its referring to, permitted movement in all manners).

Great Mod... Yes

Deserves Credit/What he can get for it cash... Yes

New Technology... No, there were at least in concept tilt controllers for the Snes, Released tilt games for the Gameboy, PC Controllers (by M$ even) All working on basically the same principal.  Just taking a common tilt sensor, and using it as an analog control.

Patentable... Not from what I can tell... then again, M$ patented short clicks, long clicks and double clicks after they were standards.

Officially Marketable... Not easily if your names not microsoft, (at least tell they change their policy on licensing for third party controllers.)



Great mod though, I&#039;ll look forward to any future things you do.  Oh, and by the way.  The fine thing about how the 360 is set up is you could easily create a motion sensitive controller running the tilt stuff as another couple of movement axis&#039;s, and just include any support for it in the future games that needed it.  Its one of the nice things about USB for the joysticks, its very expandable, and i expect they purposefully made the wireless equally as expandable.  



While on competitive controllers the funny thing is, when theres a proper linux distro for 360, i expect at least a couple of people will plug in a USB bluetooth dongle and use the wii-mote as their pointer.  Want a really fun mod project, use a computer serial rig up to provide the power for the xbox360 controller buttons.  Then run a program that exports WII controller movements to the 360 controller.  Make the program scriptable like glovePIE and many 360 games could be rigged with proper Wii controls.  



In reality though, I believe the Wii will be a source of Innovative games that wouldn&#039;t work without a different type of controller (and provide an acceptable, but not better replacement for traditional controllers otherwise).  Plus it has a strong since of moving alot of arcade game styles that were not possible on home consoles (like a little boxing gem i forgot the name of).  I expect great things from both fronts really, its why i think in the end I&#039;ll have both consoles.  Because they offer the best of what they have to offer.  (no ps3 though, I expect nothing innovative from sony at all.)


Holy crap, i talked alot, especially considering that I only assume a very few people will read it all.  Rant Over</description>
		<content:encoded><![CDATA[<p>I&#8217;ve heard patent this, and people steal that, but Someone please tell me what in the hell he would actually patent.  I&#8217;m not a lawyer, but I&#8217;m trying to think what exactly he would patent.  Third party tilt controllers aren&#8217;t exactly new, and they all work on basically the same principal, theres nothing really patentable here.  As for mass marketing, you&#8217;d be generally screwed by the 360s no third party peripherals policy.  Weather or not micro-soft releases a clone of this, based on this or not&#8230; they&#8217;re not really stealing an idea.  Lets be honest, they made a tilt controller (the Sidewinder Freestyle Pro) that was just as complex as this years ago (think late 90s).  Plus this isn&#8217;t as complex as Nintendo&#8217;s/Sony&#8217;s motion sensors, note that this only senses movement on a single plain (x/y, though it uses yaw and pitch to place these instead of real x/y).  Both Sony/Big N&#8217;s motion sensors detect x/y/z and pitch, yaw, roll and acceleration speed, meaning the console has a reasonable idea of where and how the controller is oriented compared to itself (ever heard of 6 degrees of freedom, this is what its referring to, permitted movement in all manners).</p>
<p>Great Mod&#8230; Yes</p>
<p>Deserves Credit/What he can get for it cash&#8230; Yes</p>
<p>New Technology&#8230; No, there were at least in concept tilt controllers for the Snes, Released tilt games for the Gameboy, PC Controllers (by M$ even) All working on basically the same principal.  Just taking a common tilt sensor, and using it as an analog control.</p>
<p>Patentable&#8230; Not from what I can tell&#8230; then again, M$ patented short clicks, long clicks and double clicks after they were standards.</p>
<p>Officially Marketable&#8230; Not easily if your names not microsoft, (at least tell they change their policy on licensing for third party controllers.)</p>
<p>Great mod though, I&#8217;ll look forward to any future things you do.  Oh, and by the way.  The fine thing about how the 360 is set up is you could easily create a motion sensitive controller running the tilt stuff as another couple of movement axis&#8217;s, and just include any support for it in the future games that needed it.  Its one of the nice things about USB for the joysticks, its very expandable, and i expect they purposefully made the wireless equally as expandable.  </p>
<p>While on competitive controllers the funny thing is, when theres a proper linux distro for 360, i expect at least a couple of people will plug in a USB bluetooth dongle and use the wii-mote as their pointer.  Want a really fun mod project, use a computer serial rig up to provide the power for the xbox360 controller buttons.  Then run a program that exports WII controller movements to the 360 controller.  Make the program scriptable like glovePIE and many 360 games could be rigged with proper Wii controls.  </p>
<p>In reality though, I believe the Wii will be a source of Innovative games that wouldn&#8217;t work without a different type of controller (and provide an acceptable, but not better replacement for traditional controllers otherwise).  Plus it has a strong since of moving alot of arcade game styles that were not possible on home consoles (like a little boxing gem i forgot the name of).  I expect great things from both fronts really, its why i think in the end I&#8217;ll have both consoles.  Because they offer the best of what they have to offer.  (no ps3 though, I expect nothing innovative from sony at all.)</p>
<p>Holy crap, i talked alot, especially considering that I only assume a very few people will read it all.  Rant Over</p>
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		<title>By: Nervios</title>
		<link>http://www.adamthole.com/?p=23&#038;cpage=1#comment-131</link>
		<dc:creator>Nervios</dc:creator>
		<pubDate>Thu, 25 Jan 2007 10:04:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.adamthole.com/?p=23#comment-131</guid>
		<description>If you pretend get money, harry up!!, your idea can to be copying  in this moment</description>
		<content:encoded><![CDATA[<p>If you pretend get money, harry up!!, your idea can to be copying  in this moment</p>
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		<title>By: giglife</title>
		<link>http://www.adamthole.com/?p=23&#038;cpage=1#comment-127</link>
		<dc:creator>giglife</dc:creator>
		<pubDate>Wed, 24 Jan 2007 15:18:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.adamthole.com/?p=23#comment-127</guid>
		<description>got to say thats its HOT HOT HOT</description>
		<content:encoded><![CDATA[<p>got to say thats its HOT HOT HOT</p>
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